End of the end, or texturing, is going well so far - I textured the bike without UVing it because it doesn't require it as it consists of solid colors - I also discovered that planar mapping is not for wrap-around textures, that is what automatic mapping is for primarily (before I didn't understand too much of the difference; all I knew was planar was for flat planes and auto was for everything else, but now I know more) - After learning that I was able to correctly texture the sign but it looks washed out when rendered with sunlight - I'll learn to fix that later
Final Bike Render- Ready for some sorry sap to deliver newspapers on
Also ready for someone to deliver pizzas with, though it would be harder
Then it disintegrated so I worked on the sign
Words words blah blah here's the sign
I wonder why it's so washed out? You can't see the dirt and grime covering it as well when it's washed out
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