Sunday, February 5, 2012

Urban Environment Tutorials Round 1

Now our class is all going to build slightly-worn urban environments for gangsters to live in and such!

First I made cube city...

 Then I extruded parts to build a sidewalk

Then I extruded to build a sewer and a place for sewage to run off

Then a window was built using Detach Components to several vertexes (vertices, whatever)

Then a door was build using the Bridge function (and guess what... Extrude! ..again!)

Then a NURBS curve was used to make a handle (and then the curve was extruded)

Then Justin made us build a weird cloud-shaped curve - I thought he was being a psycho, until he extruded it to make a window shape!

Then a block was built using the Sculpt Geometry option and was duplicated and translated using Duplicate Special


Lastly, we used a curve, the bridge tool, (and extrude!) and Duplicate Special to make this iron railing

So, yes, lots of extruding so far.  And I learned about the Bridge, Duplicate Special, and Sculpt Geometry tools primarily.

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